Siebenaler: “Journey” (Sony)Written by Michael Siebenaler | | firstname.lastname@example.org
Players must “go with what they get” as “Journey” gives them an intuitive mountain-top goal amid a desert setting where intuitive interactions offer personal challenges amid epic settings. Even players without PlayStation 3 experience can latch into the controls and game goals, all explored without a crowded screen filled with icons or heads-up displays. For example, instead of a radar screen in the upper left, players find elements through subtle white silhouette visuals. Players simply move toward gaps to jump instead of hitting another button or can take a rest to contemplate their situation.
The lighting effects, visuals, art direction, musical score, sound and physics (especially movements in the sand) are superb. This essential game includes multiplayer elements and has a medium length, which might leave some players wanting more of this uniquely stunning game. Cut scenes cannot be skipped and neither should this game experience.
****, rated E for mild fantasy violence.