‘Attack’ brings 3-D craze to video gamesWritten by Michael Siebenaler | | firstname.lastname@example.org
The 3-D movie craze continuing at the box office predictably migrates to video games in the action shooter “Attack of the Movies 3-D.” Appearances mean everything for players longing for sharp graphics but the 2-D option and challenging layouts still allow for some decent, mindless arcade fun.
This enjoyable “pick-up and play” game includes four pairs of 3-D glasses and features multiple weapons. The “cereal box” glasses do not resemble the modern specs in movie theaters and players cannot switch weapons during gameplay, so game developers already have an uphill battle for a complete success here.
The limited weapon cache also reduces the strategy level. Players can make impressive long distance shots for power-ups and bonuses while the dense, target-filled environments make it hard to determine which enemies are destructible from a long range.
Enemy close-ups and boss health bars help distinguish the primary targets, but more destructible objects would add more realism.
Use the Wii remote, Zapper or game controller to conquer each scenario varies among six themes that echo familiar film franchises: “Insect Invasion,” “Robot Rebellion,” “Cosmic Combat,” “Deep-Sea Danger,” “Into the Emperor’s Tomb” and “Graveyard Gunfight.”
Players can easily reload with a shake and switch the 3-D option on or off at the main menu or in the pause menu at any time. Difficulties are set for easy, medium or hard while the large neon blue crosshairs help with targeting baddies.
The four-player multiplayer mode lets everyone get in on the action, but the lack of crisp graphics and the outdated glasses produce an average experience overall.
This game also runs a bit short in overall time and challenge, but the affordable $19.99 price can likely offset the vices for most players (**, rated T for animated blood and fantasy violence, also available on the Xbox 360).